Space Engineers: All the Ice I’ll Ever Need! and my new ship scripts.

I’ve been spending some time playing about with scripting in Space Engineers recently. My latest creation is a remotely controllable mining machine which uses a programmable block to allow user input to be used to control pistons. It also has a pan/tilt camera mechanism for checking everything is connected.

With this I don’t think I’ll be running out of ice anytime soon as it can crawl down the conveyor rail to go to any depth.

In order to make shipping the hydrogen produced by it easy I also designed a hydrogen tanker.When this is on the ground the main engines can rotate downward to conteract gravity and then they can swivel to a vertical position once the ship is in a climb or in space.Ths ship also features a jump drive so it can transport hydrogen between planets.

Scripting

In addition to the simple scripts I wrote for the ship and mining maching I’ve also been updating my status/airlock script to be much nicer looking using the sprite interface.

This allows viewing the quantities of hydrogen, oxygen, uranium and battery charge in an easy to see graphical format. This is much better then the text display I had before.

I also have airlock status displays so you can compartmentalise ships and stations and lock the door if one area is presurised and the other isn’t (which is great for making airlocks).

The next things I’d like to do is build a docking display script to make docking easier and some communication scripts to implement store and forward communications using laser antennas.

Duna 1

So I’m currently going through my periodic phase of being addicted to KSP.  This time I’ve been using the USI Lifesupport mod ( https://github.com/BobPalmer/USI-LS/wiki ) to make things a bit challenging.  This mod requires you to keep your Kerbels supplied with food and have enough space to wander around if they are stuck somewhere for a long time.

The current mission which i’m working on is Duna 1, my first mission to Duna (KSP equivalent of mars).

 

Our brave kerbals posing for a photo on Duna in front of a NuLander 1c lander.

Terraria: I have a space gun and it’s mine all mine!

So I’ve finally defeated the Eye of Cthulu in Terraria and I’m now starting to be a lot stronger. I also used explosives to destroy a couple of shadow orbs and caused a meteor to crash (which I mined). So I now have a space gun and better armor. Now the next step will be trying to kill the eater of worlds.

I have a space gun!
I have a space gun!

All the demon forges!
All the demon forges!

Crossing the corruption made easy.
Crossing the corruption made easy.

Terraria

2014-05-24_00001I recently bought Terraria on Steam when it was on offer.  It’s best described as a 2D Minecraft alike where you have to survive on a hostile world.  I’m still very much learning how to play it and have got as far as creating a small house for me and my adviser.  We can now survive the night without be killed by zombies or flying eye things.

I’ll post more updates as I learn more and expand my home!

Space engineers

I recently bought Space Engineers on steam when it was discounted. It’s pretty much minecraft in space the object is to build ships and spacestations. Like Minecraft it has a survival mode and creative mode. In survival mode you have to mine asteroids for minerals which you can smelt down and assemble into components needed to build things and run nuclear reactors to generate power.
It’s currently early Alpha but still fun. I like the fact you build your space ships and platforms out of blocks then fly them around. You can also enable space ships which fly through the game area which you can either salvage for parts or just take control of yourself.